My work
At the beginning of the project, I proposed and worked on the flow of the game with an architecture allowing changes on anything without impacting what
should not be impacted (example : changing how the mini games are played will not impact the global flow of a party in any way).
I've developed several mini games : a shooting stand, a hot-cold game with a distributor, playing as a CRS member with a stick and a shield,
and lastly a game where you follow the instructions of the informatic service to repair your computer.